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Job Summary:
WeMod is on a mission to enhance the gaming experience for PC gamers by building the ultimate game companion platform. The Backend Software Engineer will expand and improve the core user offerings, working on backend support for features such as mods, interactive maps, and AI game guides, while also scaling the infrastructure for these services.
Responsibilities:
- Scope, plan, code, build, test, ship, and maintain the backbone for our consumer applications
- Communicate proactively with the team (e.g., Head of Product, Head of Growth, CTO, engineers) about expectations, progress, and deliverables as well as insights from your work
- Adapt to and independently decide on changes as new information comes to light
- Grow as an engineer and learn about developments in server and data design for consumer applications
- Present new ideas for both engineering and product as you see opportunities for growth and improvement
- Receive mentorship from engineers on the team regarding best practices and available technologies & resources
- Collaborate remotely with product and design about what to build and how to make it fit into our services
- Fill the gaps of our small team as we work to stay small and focused
Qualifications:
Required:
- Remote work experience on a small team collaborating with disciplines such as engineering and product
- Shipped products or features with PHP 8.2 (using Laravel or Symfony)
- Clear written and verbal communication skills both freeform and via planning tools
- A proactive, autonomous operating style
- The ability to work a continental US time zone
Preferred:
- NGINX and PHP-FPM
- Relational databases and data modeling at scale (using MySQL or similar)
- Redis (or similar caching system such as Memcached)
- Cloudflare
- Docker (or similar CI/CD and containerization tool)
- Datadog (or similar observability tool)
- Cross-origin messaging protocols (e.g. postMessage, RPC, web sockets)
- Electron apps for Windows and similar frameworks for mobile devices (e.g., Capacitor and Cordova)
- OpenAI (or similar LLM)
- Weaviate (or similar Vector DB)
- Figma (or similar collaborative design tool)
- Consumer SaaS
- REST API design and implementation
- Object oriented languages and patterns
- PC Games
Company:
WeMod provides company software. Founded in 2018, the company is headquartered in Boston, Massachusetts, USA, with a team of 11-50 employees. The company is currently Early Stage.